3 ways to Skateboard to China: Developer Conference 2015
09 Dec 2015

3 ways to Skateboard to China: Developer Conference 2015

Some might say it’s an impossible endeavor,




09 Dec 2015

Some might say it’s an impossible endeavor, but we’ve managed to skateboard our way to China in 3 key steps. Yes, it’s easier to fly there, but the skateboarding experience will be richer, more interesting, and you’ll get to enjoy the scenery. Our startup experience has taught us how to skateboard through different challenges and obstacles. We reached deep enough into our inner Brooklynite-hipster soul, grabbed our skateboards, and along with an amazing team of developers and collaborators, we are now at the cusp of sharing an eye-opening, device-to-device technology with our very own little app, Compass.to, with some of the best developers in the Chinese tech world. Here is how we did it.

Megaramp Jump over the Great Wall of China

OK, so we can also say we skateboard over China. This impressive jump over the Great Wall of China, accomplished by Danny Way has been widely known for the elevated risk he took. Even though he broke his ankle in an earlier attempt, he was able to complete the jump. We relate very much to how Way made this jump. Others before him tried to make this jump, unsuccessfully, but with a lot of skills and a bit of luck (and a lot of practice) he was able to do it. Following his footsteps, we’ve delved deep into the LTE Direct waters, where many have tried using it and developing it before us, but somehow, we’ve seemed to crack the code. At the Developer Conference in China, taking place on December 10th, we’ll be talking about the process with LTE Direct, its shortcomings and more importantly, how taking this risk has led to possibly the most efficient way of communicating device-to-device, through consumer-ready apps including Compass.to

Inspiration from daily commute

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Many of us have to commute to work. Using mass transit including subway, bus and train. Others, prefer the wind-in-face experience of bicycling or skateboarding to work. Fast, efficient, cheap, and more importantly, fun!

When thinking about possible LTE Direct use cases, we immediately thought of the opportunities that the Transportation industry offers. In a previous blog post, we explained how this industry can quickly adapt to the advent of the internet of things, and how LTE Direct can be a key game-changer in the industry.L9990445

With this in mind, we took our own skateboards and implemented a real test with LTE Direct-enabled devices. Strapping a device to each skateboard, each “vehicle” was discovered in proximity, all in real-time, fast, efficient, cheap and yes, fun!

 

 

A 360 view on things

Chris Cole’s 360 Kickflip trick pretty much resembles the way we’ve had to manage our development efforts here at Compass.to, and what probably jumpstarted our participation at the Developer Conference in China this year. When understanding and advocating for device to device technology, we’ve had to get our thinking gear on and think of almost every scenario where LTE Direct can be applied, always having a 360 degree perspective. For instance, mobile payment solutions are a key element in the LTE Direct jigsaw puzzle, where transactions can (and will) be managed in a cost-efficient and automated way when many parties are involved. The multiple stakeholders involved in a single transaction (the user, the merchant, the 3rd party, the product being sold, etc.) can raise several eyebrows, but just as we head to China, we’ll think of this 360 Kickflip, seeing everything with a holistic lens, where LTE Direct is our means to an end. The possibilities are endless.

To know more about LTE Direct and our Proximity technology, please visit http://proximity.compass.to or download the free whitepaper.

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