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Proximity Series: Transportation

More and more, industries have been adopting robust systems powered by internet of things devices and processes, delving deeper into the universe of data and potential these technological resources may offer. The purpose of this series is to widen the spectrum of possibilities of how these technologies can be used in a variety of industries but with a strong denominator: LTE direct. As we have previously stated in other posts, Compass.to has used LTE Direct in a number of occasions, understanding in detail the use, possibilities and challenges this technology offers.

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The real benefit of LTE Direct vs. other proximity-based technologies

Accuracy. Privacy. Efficiency.

On Tuesday, July 14th, Google announced it was making available its Nearby Messages proximity API for developers, stating the technology can allow data sharing between nearby devices. As much of the things that Google does, it scales upon existing technologies (i.e. iBeacon) and makes them leaner, more accessible, and they usually add a sexy little feature to it. In this case, inaudible sound communication. How reliable is this and will developers embrace it? It still needs to be tested. However, as the pioneers and advocates we are of the LTE Direct technology developed by Qualcomm, we have some interesting arguments to suggest that LTE Direct might have better features and functionality than other technologies.

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How proximity-based technologies will change the way we experience sports – LTE Direct

World Cup fever

World Cup 2014 set multiple records

Last year we saw how the World Cup in Brazil set multiple records including most saves in a World Cup match by Tim Howard (USA), oldest player in a FIFA World Cup by Faryd Mondragon (Colombia), and most goals scored in a single World Cup (171 goals). Beyond the sport-related records, many more were set in the field of marketing, fan engagement, and interactions. For instance, it was the first event to reach 1 billion interactions on Facebook, most tweets per minute during a single game (618,725 ARG vs. GER) and Lucas Podolski’s (GER) final game selfie got retweeted 93,000 times. Why is this relevant and what does it have to do with proximity-based technologies? Let’s get right to it.

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Empowering citizens with #ProximityServices – SXSW 2015

New York City in the Age of Proximity

New York City in the Age of Proximity

Imagine New York City as a supremely intelligent device that constantly communicates, understands, broadcasts and shares relevant information with its citizens. Imagine the MTA, for instance, communicating in real time with its passengers, suggesting which bus or train to take while considering weather reports, accidents, or fastest routes. The power and reach of proximity services in cities is now possible through new device-to-device communication technologies and apps such as LTE Direct and Compass.to, that allow our cities to become smart and let inhabitants take true advantage of the data that surrounds them while helping them make the right choices.

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What happens in Austin… probably doesn’t just stay here. SXSW 2015

Compass.to sketches for SXSW 2015

Compass.to sketches for SXSW 2015

Everybody says this about Vegas. What happens in Vegas, stays in Vegas. Well, lucky for us, that wasn’t quite true in our case. We had an extremely productive, non-stop-hustling, work-around-the-clock routine when attending the CES 2015 at the beginning of the year in Las Vegas. A few weeks later, we found ourselves in the same situation at the Mobile World Congress 2015 in Barcelona where we showcased Compass.to in over 140 different presentations. Now we’re at SXSW 2015, where you breathe and sleep music among other amazing stuff. And probably, what we do in Austin, won’t just stay in Austin.

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